

Ac3d clothing tutorials skin#
To apply the tattoo directly to your skin layer: Tip: Do not use the first method if your avatar wears a custom skin.

If you have a tattoo texture you would like to apply to your avatar, just choose one of the following two methods. While detailed image editing and alpha channels are beyond the scope of this article, you can find Second Life's fashion templates and other useful information in the Clothing Tutorials page on the Second Life wiki. One such use for alpha channels would be to "paint" a window into a wall without physically building the window. The alpha channel serves as a "hidden color" that shows where to draw the texture and where to remain transparent. Tattoos, like other forms of texture transparency in Second Life, require a special part of an image known as an alpha channel.
Ac3d clothing tutorials how to#
Here we explain how to wear tattoos you have created using both the skin layer and the clothing layers. However, most avatars use the skin texture layer for wearing custom skins and use clothing layers to wear tattoos. You can apply images and textures of your own design to your avatar's skin. This video visually guides you through the above steps. Modifying clothing made by someone else, even if you change the texture, will not make you the creator. Note: All mesh clothing you make using New Clothes will show your name as the original creator. Refer to steps 7-10 above to customize your clothing item. To add a texture or otherwise edit the new clothing item, double-click it to wear it, then right-click your avatar and enter the My Appearance editor.Ĭlick the Gear menu in the bottom left corner and select Edit Outfit.Ĭlick the Edit Wrench icon next to the item you wish to edit, or right-click the item and select Edit. Right-click the folder and choose New Clothes >. In the Edit Outfit tab, remove any item of clothing you don't want to wear by clicking the X to its left or right-clicking the item and selecting Take Off.Ĭreating new clothing outside Appearance modeĬlick the Inventory button on the left side of the viewer to open the INVENTORY window.Ĭhoose a folder in which to create your new clothing item, for instance, Clothing. If desired, click Color/Tint and add an additional color to the entire article of clothing.Ĭlick Save As at the bottom left of the APPEARANCE window.Īdd a description in the text box, then click OK to save your work.

It is applied to your clothing item and becomes visible within moments. The item automatically appears on your avatar.Īdjust the sliders until the clothing is the shape you want.Ĭlick the Texture box to select a clothing texture from My Inventory, or drag the texture from My Inventory onto Texture. Select the clothing item you wish to create (for instance, New Shirt). The APPEARANCE window opens.Ĭlick the Gear icon in the bottom left corner and select New Clothes. Right-click your avatar and choose My Appearance. If you want to use a custom clothing texture, select Build > Upload > Image (L$10) to add it to My Inventory. There are many ways to do this visit the Clothing Tutorials wiki page for resources such as templates and guides. You can create custom textures for clothing using an image editor like Adobe Photoshop or GIMP. Note: If an item in My Inventory says "no modify," it can't be changed.
